Sunday, August 18, 2013

Playtest Round 2

I did not have to make any additional changes to the game. This version of the game is much different from when I first started creating it. I had to drop an entire level from the game because it didn't fit. I also had to change a few things to make the game slightly less difficult during the first round of playtesting. Playtesting is an essential part of the game design process. Games would not be the same without it. Many things end up changing during the playtesting phase in every video game. Mechanics are revamped, stories are completely rewritten, old characters are scrapped, new characters are introduced. Without playtesting, games would be much worse than what we actually end up playing.

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